Guides & Tips

How to report and block someone on Roblox, step by step

There are different routes for inside a game, for chat and for a profile — and anyone with a parent account has a fourth. Here is each of them in click order, with what changes between reporting and blocking.

by Gustavo Cantino5 min readBeginner

Produced with AI from the sources cited below, and checked by automated verification against those same sources. No person read this text before publication. Editorial Policy

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Reporting on Roblox is simple once you know where to click, and frustrating when you do not — because the route changes depending on where the thing happened. Inside a game is one route. In chat it is another. On a profile it is a third. And anyone managing a child's account has a fourth.

This piece has all four, in click order, and explains the difference between reporting and blocking — which is not the same thing and solves different problems.

The short answer

Reporting sends the case to the platform for review. It is for things that break the rules: inappropriate content, out-of-line behaviour, a game theme that should not be there.

Blocking stops that person talking to you. It is not a review, it is a wall. It solves your discomfort right now and does nothing about the rest of the platform.

The two coexist: the recommendation is to block to stop the discomfort now, and report so the platform takes a look.

The official page separates two kinds of violation. The one that happens inside an experience — an inappropriate message from another player, game content. And the one that happens outside an experience — an avatar violation, an inappropriate game theme, behaviour on the platform away from a match.

The four routes, in click order

1. Inside a game. Abuse reporting is available in any game or experience. The route:

  • Tap the menu button in the top left corner of the screen — it appears as three stacked horizontal lines.
  • Choose the shield icon labelled Report, which shows up in the menu that opens.
  • On the next screen, use the arrows to choose whether you are reporting the experience or a person.
  • Choose the type of violation from the dropdowns and use the short description box to add details.
  • Tap Submit to finish.

2. In a chat conversation. It works in every app, on desktop and mobile, even if the screen may look slightly different in each:

  • Tap the three dots in the top right corner of the conversation window.
  • That opens the report abuse option, with a chat icon carrying an exclamation mark.
  • Choose the user whose message you want to report and follow the instructions.

3. Through the person's profile. This is the route for avatar violations and for behaviour away from a match:

  • Open the person's profile.
  • Tap the three dots next to the chat option.
  • Choose Block or Report.

4. Through a child's account. Anyone with a linked parent account does the same from inside parental controls: go to Settings, then Parental Controls, then the child's communications, and follow the same steps to report or block.

Which route to use in each situation

The table puts the four routes together with the first click of each, because the first one is always what people get wrong. The second part separates reporting from blocking.

One detail that helps you choose: what happened in the match should be reported in the match, while you are still there. The in-game route captures context the profile route does not, and that changes what the review can see.

Something else the table makes clear: blocking is your decision and nobody finds out. The blocked person gets no notice saying they were blocked, and your block is not visible to anyone else. That matters to anyone hesitating to block someone from the same friend group for fear of causing a scene.

Reporting, by contrast, leaves your hands: the case goes to the platform for review, and the decision about what to do is theirs. You do not choose the consequence, and you are not told about it either.

The catches

Leaving the game before reporting removes context. If you closed the game, the in-game route is no longer available. Report before you leave.

Blocking does not report. This is the most common confusion. Blocking solves it for you and opens no case at all. If the behaviour deserves review, both actions are needed.

Reporting the experience is not reporting the person. The screen asks which of the two on purpose. Reporting the whole game because one player behaved badly sends the case to the wrong place.

The description box is not decoration. It is short, but it is where you say what happened. A report with no description forces whoever reviews it to guess what to look for.

There is no individual reply. You do not get a notice telling you what was done with your report. That is annoying, and it does not mean nothing happened.

Reporting out of anger ruins the tool. Mass-reporting whoever beat you burns the attention of the people reviewing and changes nothing in the game.

What to do next

If the discomfort was with one specific person, block first. That ends the contact immediately, and you stop depending on review times to be left in peace.

After that, report through the right route for where it happened. If it was in the match, go back to the match if you can; if it was in chat, use the conversation window; if it was an avatar, use the profile.

And if the account belongs to a child, it is worth knowing the fourth route before you need it. Parental controls show the child's contact list and let you report and block from there, without having to sign into their account.

Two recommendations that apply to all four routes. The first: report once and move on. Repeating the same report does not speed up the review, and the platform treats each submission as a case. The second: describe the fact, not the person. "Sent a link to an off-platform site in chat at 8pm" can be reviewed; "he is a horrible guy" cannot.

Finally, if the situation involves someone asking for personal details, a password, a photo or contact outside the platform, treat it as urgent and use both tools at once. That kind of approach is exactly what the reporting channels exist to interrupt early, and blocking ends the contact while the review happens.

Sources

How we correct mistakes

Ready-to-use artifact

Which reporting route to use in each situation
| Where it happened | Route | First click |
|---|---|---|
| Inside a game | the player menu | menu button, top left corner |
| In a chat conversation | the chat window | three dots, top right corner |
| On a profile, avatar or outside a game | the person's profile | three dots next to the chat option |
| On a child's account | parental controls | Settings, Parental Controls, Communications |

| Action | What it does | Who sees it |
|---|---|---|
| Report | sends the case to the platform for review | the moderation team |
| Block | stops the person talking to you | only you |

Routes checked against the official Roblox reporting and blocking page on 23/09/2026. Source: about.roblox.com/reporting-and-blocking
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