The Hunt: Roblox 20 — what the 20th anniversary event is, and how to get in
Roblox turned 20 and built an event that walks you through one game per year, from 2006 to today. It runs 17 to 28 September 2026. Here is what it gives you, what it asks of you, and what changes if you subscribe to Roblox Plus.
Produced with AI from the sources cited below, and checked by automated verification against those same sources. No person read this text before publication. Editorial Policy

Roblox turned 20 and, instead of a cake, it built a playable timeline. The event is called The Hunt: Roblox 20, and the idea is easy to explain and a little more work to finish: you enter a hub, pick one portal per year of the platform's history, and play a slice of each era, from the beginning to now.
This piece explains what the event is, what it asks of you, what it gives back, and where the catches are — including the difference, which is not small, between walking in as a regular player and walking in as a Roblox Plus subscriber.
The short answer
The Hunt: Roblox 20 is a platform event, not a standalone game. It runs from 17 to 28 September 2026, and in that window it gathers one game from each year of Roblox history in a single place, with the timeline going all the way back to 2006.
You start at Year Zero, which stands for the platform's founding, and move forward in order. You cannot skip straight to 2026: to move from one year to the next you have to complete a quest that represents that era. Anyone who crosses all 20 years unlocks what the announcement calls Year Infinity, which opens up 20 more games.
The announcement is official, it went out on 16 September 2026, and it was signed by Seb Barrios, the company's senior vice president of engineering. That matters: an anniversary event tends to generate a lot of invented detail out in the wild, and the date and the source for this piece are at the bottom of the page.
How to get in and how to advance
The route is the hub. That is where the portals to the 20 chosen games are, mixing old and recent titles — from classics like Lumber Tycoon 2 and Jailbreak to newer favourites like Adopt Me and Grow a Garden.
The mechanic has three steps, and it is worth understanding the order before you start:
- Enter the event hub. It is what organises everything; dropping straight into one of the games does not count era progress.
- Start at Year Zero and follow the order. Progression is chronological by design, so the time you actually have available matters more than your skill at any specific game.
- Complete each era's quest. The quest is what unlocks the following year, and it is where the UGC rewards you collect along the way show up.
There is also a leaderboard, for anyone who would rather compete for a position than simply walk the timeline. It is optional: nothing in your progress through the 20 years depends on you placing near the top.
During the event the app gets a Classic theme — the old Roblox logo, colours and font. It is available to any player, through a toggle on the device itself, and it asks nothing beyond switching it on.
What you can get, and until when
The table below separates what belongs to everyone from what belongs only to subscribers. That is the part that causes the most confusion, because both sets appear in the same announcement.
Pay attention to one column in particular: the deadline. Part of what the event offers disappears when it ends, and part of it stays on your account for good. Knowing which is which changes what is worth chasing in the final days.
The catches
The Classic theme is not permanent for everyone. Any player can switch it on while the event is live, but it ends when the event ends. Roblox Plus subscribers keep the theme afterwards, along with a classic avatar background and a classic profile frame. Same toggle, two different outcomes depending on the account.
Early access belongs to the subscription, not to the event. Early entry to the hub was at 9 a.m. Pacific on the 17th, and it applied to subscribers. If you came in later that day and thought you had missed something, you had not: the difference was hours, not content.
The three exclusive virtual items are also part of the subscription. They are a chance to earn something as a subscriber during the event, not a progression reward open to everyone. That is worth spelling out, because it is exactly the kind of detail that turns into a wrong promise in a recap video.
There is no paid shortcut through the timeline. The subscription moves the clock forward and adds cosmetics; it does not complete a single era for you. The 20 years are crossed by playing, which is why anyone who left it to the last few days has less room than it looks.
Be suspicious of anything promising a reward outside the hub. A big event with an end date is the favourite ground of pages promising a guaranteed item or a quick advantage in exchange for a login. The event happens inside Roblox, through the official hub, and nothing described here asks you to visit another site.
What to do next
If you have not started yet, start at the hub and in chronological order — progression does not accept any other. If you have started, look first at which year you stopped on: the bottleneck is usually one specific era's quest, not the game itself.
If the subscription is part of your decision, the useful question is not "is it worth subscribing for the event", it is "what is left once the event ends". By the official list, what is left is the Classic theme, the avatar background and the profile frame. Everything else — early access, exclusive items, hub access — finishes with the event.
One paragraph is worth spending on why the game list is what it is. The event was built around creators, and the announcement itself carries a quote from asimo3089 and badcc, the creators of Jailbreak — one of the titles in the hub. They say the platform gave a small team room to have a huge impact with the game, and that much of what Jailbreak is today was shaped by the players themselves over the years.
That changes how you read the timeline a little. Each portal in the hub is not just a year on the calendar: it is a game somebody kept alive long enough for it to become a reference point. Crossing the 20 years is, in practice, walking past twenty decisions made by people who kept shipping updates when nobody was watching.
And when the 28th passes, what stays on your profile is whatever you crossed by then. The timeline is the point: it exists to remind you that a good share of these games was made by people who started exactly where you are now, opening Studio for the first time.
Sources
- Join The Hunt: Roblox 20 | Roblox — checked on
Ready-to-use artifact
| What | Who gets it | Until when |
|---|---|---|
| Access to the hub and the 20 games | any player | 28/09/2026 |
| Year Infinity (20 more games) | anyone who finishes the 20 years | inside the event |
| UGC rewards per era | anyone who completes that year's quest | inside the event |
| Classic app theme | any player, one toggle | ends with the event |
| Permanent Classic theme | Roblox Plus subscriber | stays after the event |
| Classic avatar background and profile frame | Roblox Plus subscriber | stays after the event |
| Early access to the hub | Roblox Plus subscriber | 17/09, 9 a.m. PT |
| Three exclusive virtual items | Roblox Plus subscriber | inside the event |
Checked on 23/09/2026 against the official Roblox announcement published on 16/09/2026.